Recommended Reading
Some resources to make the switch from MonoBehaviour/GameObjects to DOTS/ECS.
Last updated
Some resources to make the switch from MonoBehaviour/GameObjects to DOTS/ECS.
Last updated
DOTSNET provides DOTS/ECS networking. Make sure to learn DOTS/ECS first!
DOTS = Data Oriented Technology Stack.
ECS = Entity Component System.
HPC# = High Performance C#
Unity’s : must read!
Lucas Meijer
Lucas Meijer
: useful to learn more about data oriented design